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-   -   Wrist Launcher for HK-47? (http://www.lucasforums.com/showthread.php?t=209292)

Kyr'am Galaar 01-13-2012 09:50 PM

Wrist Launcher for HK-47?
 
Kind of makes you wonder why he doesn't have one already...

In case you haven't realized; this would be for TSL.

SO! *claps hands together* We all (should) know about Mira's wrist launcher that can only be used by her. Or, with a mod or the KSE, your PC as well. I really wonder why no attempt was made to give HK one of those. We all know it would make him even more bad@$$ then he already was. :devsmoke: So, the launcher uses a special animation with it's pathetic meatbag user. However, HK-47 possesses an animation used whenever he makes use of a flame thrower, carbonite projector, stun ray, shield disrupter, and so on and so forth. Just have it shoot the rockets and darts instead of the various assorted rays and beams. I think that would be an adequate substitute for the normal launcher animation. I have no idea of what all you'd need to do, but you'd probably want to restrict the use of the item to HK. (We wouldn't want T3 to get any Super-Droid ideas, would we? ;) ) Anywho, I have no idea how one would go about doing this, but I thought it would be good to suggest it.

Vor entye,
~KG~

Interjection: Silence, meatbag! *blaster shot*

Zhaboka 01-14-2012 02:36 AM

http://www.lucasforums.com/showthread.php?t=203193

I believe this does what you want, among other things.

Kyr'am Galaar 01-14-2012 10:38 AM

I searched high and low for one of these... *stares up at the heavens, then gives it the finger* REALLY?!

Bah. Thank you, Zhaboka.

Darth Cryptic 01-14-2012 10:41 AM

The missile launcher works best when you personally control HK if you have Stoffe's Enhanced AI. With the Enhanced AI, he'll just use the normal droid items and no grenades.

Zhaboka 01-15-2012 04:07 AM

Spoken by the man himself. Great mod, by the way, Darth. Staying in my override for a long time.


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