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Game Crash, SIDE changing help!
I'm new :3 so don't hate at me for posting in the wrong section (if that is).
Well I don't know where to begin. I am trying to change the default classes in the Republic (Engineer, Sniper etc) into the following: Marine Heavy Trooper Sniper Engineer Rail Arc Trooper Jet Pack trooper WITH a rifle This is because I want to play as them in ALL levels. This is possible because Alexrd did it: http://starwarsbattlefront.filefront...per_Mod;113913 So what I did is I got the Modding Tools and made my map and named it TET (Test) So after it made the map files I went to Assets then to Sides and copied the 'rep' folder and the 'Common' folder. Then I went to 'data_TET\Sides' and pasted them into there. Then I deleted the 'tur' folder After that I went to 'data_TET\Common\Scripts\TET' and opened up 'TETc_con.lua' using Notepad and changed: Code:
ReadDataFile("sound\\yav.lvl;yav1cw")Code:
ReadDataFile("sound\\yav.lvl;yav1cw")and opened BFII and started a game and then...CRASH! What did I do wrong D:? How did Alexrd do it? |
Hello there. This is indeed the wrong section, but let's wait for a mod to move it. ;)
Anyway, onto your problem. What exactly are you trying to do that differs from my mod? I'm almost sure what's your problem, but I need to know that first. P.S: Thanks for downloading my mod. ;) |
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Rifleman becomes a marine (rep_inf_ep2_marine) Rocket-man stays the same (rep_inf_ep2_rocketeer) Engineer stays the same (rep_inf_ep2_engineer) Sniper stays the same (rep_inf_ep2_sniper) Officer becomes a Rail Arc Trooper (rep_inf_ep2_rocketeer_chaingun) Jetpack trooper becomes a Jetpack trooper with a rifle (rep_inf_ep2_jettrooper_rifleman) but it keeps on crashing when I replace the 'rep.lvl' So how did you do it? P.S. I love your mod. |
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Thanks for the reply. Just wondering, did you edit the ODF files or the .tga's?
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ODF's.
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