Game Crash, SIDE changing help!
I'm new :3 so don't hate at me for posting in the wrong section (if that is).
Well I don't know where to begin.
I am trying to change the default classes in the Republic (Engineer, Sniper etc)
into the following:
Rail Arc Trooper
Jet Pack trooper WITH a rifle
This is because I want to play as them in ALL levels. This is possible because
Alexrd did it: http://starwarsbattlefront.filefront...per_Mod;113913
So what I did is I got the Modding Tools and made my map and named it TET (Test)
So after it made the map files I went to Assets then to Sides and copied the 'rep' folder and the 'Common' folder. Then I went to 'data_TET\Sides' and pasted them into there. Then I deleted the 'tur' folder
After that I went to 'data_TET\Common\Scripts\TET' and opened up 'TETc_con.lua' using Notepad and changed:
and opened BFII and started a game and then...CRASH!
What did I do wrong D:? How did Alexrd do it?
Hello there. This is indeed the wrong section, but let's wait for a mod to move it. ;)
Anyway, onto your problem. What exactly are you trying to do that differs from my mod? I'm almost sure what's your problem, but I need to know that first.
P.S: Thanks for downloading my mod. ;)
Rifleman becomes a marine (rep_inf_ep2_marine)
Rocket-man stays the same (rep_inf_ep2_rocketeer)
Engineer stays the same (rep_inf_ep2_engineer)
Sniper stays the same (rep_inf_ep2_sniper)
Officer becomes a Rail Arc Trooper (rep_inf_ep2_rocketeer_chaingun)
Jetpack trooper becomes a Jetpack trooper with a rifle (rep_inf_ep2_jettrooper_rifleman)
but it keeps on crashing when I replace the 'rep.lvl'
So how did you do it?
P.S. I love your mod.
Thanks for the reply. Just wondering, did you edit the ODF files or the .tga's?
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