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Making a new area in 3DSMAX
I'm following this tutorial:http://www.youtube.com/watch?v=NvXEX1acl4I
The problem lies in the part where you export the base (4:58-5:09). I have sanity checks unchecked, but when I tell it to export geom only, a MAXScript Rollout Handler Exception comes up saying "--Runtime error: Filestream cannot create: C:\Program Files\Autodesk\3ds Max 2012\scripts\nwmax\sanity\plot_sanitycheck.txt" This also comes up in a different wndow: Code:
mdlextn = "mdl.ascii" |
Yep, sanity check doesn't really matter, you can get around it by just clicking ok or whatever closes the sanity check box.
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That doesn't exactly fix my problem. It's pretty insistent on doing a sanity check when one's not needed, and I did disable sanity checks. The problem is I can't export the model as long as it says it can't write the file.
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Another exception occurred, but the file is now on my desktop. I'll keep this topic open, just in case.
EDIT And for good reason. Now I'm trying to load it in KAurora, but it says unhandled exception has occurred. Something about object reference, I think. |
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This one works on Win7. I used to get that error on the older versions of Kaurora. It just crashed no matter what I did. |
I have that. It doesn't say anything about not being a valid application.
Here's what it says: Code:
************** Exception Text ************** |
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Did you copy around a few things in your 3Ds Max scene? Did you pick the option as an instance? You might have to convert those instances to full meshes. Not sure if Kaurora or the export script likes instances of 3D objects. |
I created no instances.
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The error you're getting is due to some problem within the exported ASCII file for your model; it's either missing something which should be there or there's some weird unexpected values in some fields. Send me the ASCII and I will try doing a debug run to see if I can pinpoint the problem.
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OK, magnus got my file, and he told me:
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The export script of NWmax only accepts the standard material from 3Ds Max. Using a differant sort of material in your scene might cause these export "errors". It shouldn't crash though.
If you want, I'm willing to have a peek at your 3Ds Max file, can't promise I'll find what's wrong. But I've had oddball problems before with 3D, which seemed to appear out of nowhere :lol: |
I already showed it to magnus.
EDIT I assigned standard material to all properties. It seems not even no material won't work. I was able to load the model in KAurora without exception. Now I continue. Just like last time, this thread is staying open so the modelling gods can answer any more questions I might have. |
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