Star Wars: What Lies Within
((New Rp time! :D And although the title seems similiar to the Darkness within it is a different RP entirely.))
It has been only a few months since The Treaty of Coruscant has fallen through. The Sith Empire and Galactic Republic now clash openly across the stars in a war that will determine the fate of the Galaxy itself. Across the galaxy, thousands of solders and other combatants and non combatants alike are dying everyday.
But where there is war...there will always be war crimes, and those who commit them.
On a distant planet on the outer rim regions a plan is taking shape. But if this plan is allowed to continue, thousands upon thousands will die. And both the Galactic Republic and Sith Empire may not survive what is to come.
All players will start on their own ships if they choose or if you want to, you can start on the jungle planet of Valeir. The characters will meet with each on the planet anyway at the Republic HQ
No Super powerful characters
No more than three characters
Language is to be kept at a Pg-13 level. You can insult the characters but not the people controlling them.
No killing other characters without permission.
Feel Free to use your characters from The Old Republic! You don't have to but if you want to, you can.
AFFILIATION: Galactic Republic
APPEARANCE: Large, bald Chiss with the red eyes that come with being a Chiss. Has a scar going down the left side of his face.
WEAPONS: Echani heavy blaster rifle, D-35 blaster pistol and a vibroknife that is hidden in his boot.
EQUIPMENT: Standard Republic armor that has been modified with various upgrades that include a black and silver color change, various underlays and denser armor on the front.
OCCUPATION: Solder ((Blizzard squad))
HISTORY: Despite being an oddity in the Republic, Kiveron was born to defectors who left the sith empire. When he was growing up, he saw what the Empire was capable of and since he posessed no sensativity to the force he decided to join the military. As a Chiss, he was hated by many of the other recruits as they saw him as a possible spy or enemy agent. He fought in many major battles during the war.
AFFILIATION: Himself ((Wanders the galaxy, used to be affiliated with the Jedi Order))
APPEARANCE: Rothor is around 6'1 and has a musculer build. Although he has seen combat many times he has no scars or any other physical signs that he has seen combat.
WEAPONS: Twin blue lightsabers
EQUIPMENT: Rothor wears a brown hooded robe that covers his head, making it hard to identify him.
OCCUPATION: Jedi Wanderer.
HISTORY: Rothor was taken by the jedi at a very young age. He was trained as a jedi and fought in many battles during the last war between the Galactic Republic and the Sith Empire. During the war, he lost many that he considered friends and he grew to hate battle. As a result, he left the Jedi order and now travels the galaxy on his own.
NAME: Vlalkor Hevron
AFFILIATION: Galactic Republic((Havoc Squad))
APPEARANCE: Vlakor is around 6'1 and has a tatoo around his left eye that is shaped like an arrow. He wears heavily modified republic armor with the insigna of havoc squad on the right side of his shoulder pad.
WEAPONS: Republic R-790 carbine, thermal detonators and concussion grenades along with a vibro knife.
OCCUPATION: Republic special forces solder.
HISTORY: Vlalkor joined Havoc squad after he recieved a commendation for taking charge of a small republic squad that had lost the majority of it's officers and solders during a skirmish. He managed to pull the unit through and succeded in saving the survivors and leading them through enemy lines to Republic territory.
NAME: Varik Athzaria
AFFILIATION: Jedi Order
WEAPONS: Two violet lightsabers. (Form VI: Jar'Kai, Form VI: Niman, Form VII: Juyo)
EQUIPMENT: Non-hooded red and yellow robes, the same style of the robes worn by the Jedi Crusaders in the Mandalorian Wars. Varik wears these robes to remember his ancestor that fought in the Mandalorian Wars, as well as a grim reminder of what happened to the Jedi that followed Revan. They are made of light, durable material, giving no restrictions in movement - and great flexibility. During combat missions, Varik wears hooded black/gray robes over his standard robes. He also has two cortosis forearm sheaths, which encompass the entirety of his forearms. They are useful for deflecting lightsabers - albeit for a time, as well as swords.
OCCUPATION: Jedi Knight (Sentinel)
HISTORY: With Hord relinquished from from his mind, Varik is at ease. However, events from his past could plague his future - and he is haunted by his memories of being wrested by Tulak Hord.
NAME: Corre Solus
AFFILIATION: Galactic Republic
APPEARANCE: Corre is a large (6'1", 190lb), and very muscular, hence his large and powerful build. He has green eyes and short reddish-brown hair, cut in military fashion. He also had a Havoc Squad tattoo on his right eye.
WEAPONS: Charric, vibroknife, sonic vibrosword.
OCCUPATION: Havoc Squad
HISTORY: Corre was a Republic Marine Lieutenant prior to being in Havoc Squad. Aside from his tenacity on the battlefield, he had been known for his chivalry - a high mark he was noted for while in training. He is very cool-headed and has a high endurance. During the Sacking of Coruscant, he saved Varik Athzaria while he was in combat with a Sith Lord - Darth Janus. He and Varik became close friends, and is one of his few links into the world of the Republic miltiary. He was even responsible for Varik's learning of numerous unarmed fighting strategies, most pre-dominitely Teräs Käsi.
NAME: Kif Lomuta
APPEARANCE: Kif has a moderate build (5'7", 150 lb), and emerald green eyes. He is a Rutian twi'lek. He has discoloration on the area of his face where new skin had been grafted - where he was cut by a lightsaber (dark blue/purple).
WEAPONS: Zabrak Tystel Mark III Heavy Blaster, Vibrosword.
EQUIPMENT: Rugged custom-made smuggling suit (equivalent to medium armor), Beemon Package implant, Verpine Bond gauntlets, ocular eye implants.
OCCUPATION: Freelancing Smuggler.
HISTORY: Kif was never the same after he lost his sight. New skin was grafted on his face - where a lightsaber had rendered him blind. However - the skin grafted was rejected by the body - causing a discoloration where it was grafted. His ocular eye implants were strong - but he couldn't shoot as well with a blaster as he used to. He still excelled at pazaak, but he had gained a subtle coldness in his personality.
Not a notice that I'm joining (especially seeing as how my character would have been busy around this time), just a comment on the main entry. Would it not be better to provide a more neutral location so that characters from the Sith empire would not so easily feel excluded? Saying that the meeting place is the Republic HQ when both the Republic and Sith are at stake is either excluding one group of potential players or saying that you will control what the Sith will attempt to do to stop mass murder (if anything, though certain individuals from the Empire might help without sanction). Anywho, just my two cents, have fun with it.
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