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-   -   Why do scripts hate me? :'( (http://www.lucasforums.com/showthread.php?t=212194)

supreme kotor 05-02-2013 08:50 PM

Why do scripts hate me? :'(
 
Well I have a walk random script that won't compile woo hooo. I copied and pasted this right from tk102's post and is says sytanx error at line 4. Also no I dont want waypoints I want walk random.

Code:

void main()
{
AssignCommand(OBJECT_SELF,ActionRandomWalk())
}

Thanks- Supreme Kotor

GeorgNihilus 05-02-2013 09:24 PM

Ha ha ... well ...
 
Quote:

Originally Posted by supreme kotor (Post 2831754)
Well I have a walk random script that won't compile woo hooo. I copied and pasted this right from tk102's post and is says sytanx error at line 4. Also no I dont want waypoints I want walk random.

Code:

void main()
{
AssignCommand(OBJECT_SELF,ActionRandomWalk())
}

Thanks- Supreme Kotor

you missed a semicolon dude :p ... try this:

void main()
{
AssignCommand(OBJECT_SELF, ActionRandomWalk());
}


hope that helps :cool:

supreme kotor 05-02-2013 09:29 PM

Thanks it worked... :ugh:

Ps. There should be an ashamed smile. :ashamed:

Thanks-Supreme Kotor

Fair Strides 2 05-02-2013 11:47 PM

Quote:

Originally Posted by supreme kotor (Post 2831758)
Thanks it worked... :ugh:

Ps. There should be an ashamed smile. :ashamed:

Thanks-Supreme Kotor

I agree. No offense, but have you checked the nwnlexicon I linked you? It talks about symbols and their uses in the primer section...

supreme kotor 05-03-2013 06:32 AM

Quote:

Originally Posted by Fair Strides 2 (Post 2831763)
I agree. No offense, but have you checked the nwnlexicon I linked you? It talks about symbols and their uses in the primer section...

No offense taken i should have looked at the page before now I will try to look at it tonight.

Hassat Hunter 05-04-2013 03:47 AM

If it is any consolation, scripts hate everyone...

Scorge 05-04-2013 10:15 AM

Exactly it takes me a whole day to get one simple script working. Scripts seem to love Ferc Kast though, Ferc can always get them working. :thmbup1:


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