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-   -   [WIP] Darth Malak Rework (http://www.lucasforums.com/showthread.php?t=212443)

Apoc Nizmith 06-26-2013 07:49 PM

Darth Malak Rework
 
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Just a teaser. Still in the beggining stages of work, need to figure out 3dmax in order to add the animations needed for the rest ;). Feedback PLZ! To red? To grainy? ETC, keep it coming...

milestails 06-26-2013 07:50 PM

Not my taste, but what's your vision for the body?

Apoc Nizmith 06-26-2013 07:54 PM

Thinking something Darth Vader-eske

milestails 06-26-2013 09:10 PM

You familiar with Drewton's Darth Malak - Dark Lord of the Sith 2.0?
http://knightsoftheoldrepublic.filef...the_Sith;96464

I think he took Batman armor and reskinned it to fit Malak. Looks really awesome.

Maybe you could use this as an idea for giving the body Vader-esque armor?

Apoc Nizmith 06-26-2013 10:48 PM

I was planning on completely remodeling his entire torso and reanimating it from the original model, problem I am having is that NWMax isn't compatible with 2012 version of 3DS Max.

milestails 06-26-2013 11:27 PM

The idea sounds promising!

Apoc Nizmith 07-01-2013 03:28 PM

Show spoiler


New body model in progress

milestails 07-01-2013 05:06 PM

Definitely something different!

Sith Holocron 07-01-2013 06:54 PM

Your Malak skin kind of looks like the Iron Man Mark 2 suit shown in the first movie.

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I think I recall that Malak had many issues with animations in KOTOR. Will those be rectified to the point that if someone used KSE to use Malak in the game, that walking and using force powers wouldn't be an issue?

harIII 07-01-2013 07:03 PM

Who cares, I'm having an orgasm here... Awesome work Apoc Nismith!

supreme kotor 07-01-2013 08:16 PM

I am concerned about two things and only two things other than that amazing work.

As SH already said Malak alone has many animation issues, which brings me to my second concern. You obviously can't make your body the exact same size as the Malak model so how do you think the animations will look? I'm just scared it won't look natural even for a machine.

Other than that great work.-Supreme Kotor

Sith Holocron 07-01-2013 08:35 PM

Quote:

Originally Posted by supreme kotor (Post 2834800)
II'm just scared it won't look natural even for a machine.

Let's just wait until he's done. It's just a WIP at this point. Besides, Darth Malak was always a little too stiff anyway. (It must've been those orange tights he wore.)

Vindikorr 07-02-2013 06:16 AM

Quote:

Originally Posted by Apoc Nizmith (Post 2834789)
Show spoiler


New body model in progress

Anyone else getting an Iron Man vibe? Good work though it's looking great, what sort of colour scheme are you going for, the old red or something new?

EDIT: Yes, other people are getting an Iron Man vibe :D

Apoc Nizmith 07-03-2013 11:36 PM

It hasn't been skinned yet, that is just a model with uv maps applied. Been busy in rl with work haven't even had a chance to un wrap it and start on textures yet. Black, red and silver will be the colors and that model is 3 seperate parts IDENTICAl in size to Malak's original model, I uloaded his mdl with the rigging intact and resized and cut the model and added his "flap" deals so the skeleton fits the model and still am yet to figure out his "cape". Still in the works...


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