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-   -   Black and WHite..slow (http://www.lucasforums.com/showthread.php?t=24502)

Mafia_Jabba 06-18-2001 03:41 PM

Black and WHite..slow
 
Anyone else think black and white was a little too slow..I mean it was great and all and revolutionary and junk...but it was a little too slow for my tastes

Vagabond 06-18-2001 03:45 PM

Come on MJ, you know this isn't JKII related :) I'm moving this to the Theed Hangar forum.

OnlyOneCanoli 06-18-2001 08:14 PM

I played the first two worlds, got to the third which was fairly difficult, and stopped playing due to boredom.

But yeah, it was a good try, well made, nice graphics, but just got real old, real quick.

CaptainRAVE 06-18-2001 09:15 PM

Its cool to play for 1 day. But then it just gets boring.

GEJoeSolo 06-18-2001 09:22 PM

I hacked my game and made my creature half the size of the first world and super powerful

Darth Simpson 06-18-2001 10:11 PM

I agree with Canoli, the game gets old fast.

It quickly becomes a game of micro-management, where you are constantly working to please your village. Sure, the creature is a really good distraction from this, but to be successful you have to constantly care for your worshippers, which is incredibly dull.

ZeroXcape 06-19-2001 02:00 AM

It was incredible at first, but I couldn't even stand playing LAN games at school. Games took so long, that is felt like Rebellion or something ;)

TheJackal_jk2 06-19-2001 02:41 AM

That game had too much hype (I think it is worst then the StarWars movies, but that is <u>my</u> opinion). I was amazed by all the good reviews and the screenshots. A few days after release I bought it, now it's just collection dust.

I am at the 4th level, where my creature has been capture and I have to save him. After 4 hours I had enough, uninstalled it. In fact, the previous levels has a bunch of "silver scrolls"...I didn't bother doing them. Waste of time.

Darth Simpson 06-19-2001 02:46 AM

I think one of the problems with B&W, aside from the micro-management, is that the game is too free. You can do whatever you want, but there's no sense of direction what-so-ever, which really puts a stop to the story. There's simply too much to be distracted by.

Mafia_Jabba 06-19-2001 02:52 AM

you guys took the words out of my mouth...micro management...I would like a game with creature only combat and personality development though


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