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AKPiggott 05-09-2002 06:51 PM

SP Saber Colour: The Definitive Guide!
Mike Gummelt and myself have finally worked out an effective way to change the saber colour for your SP level!

OK first of all create a directory under the "gamedata" folder. This will be your mod directory.

Now open up Notepad and type the following:

map pit
helpusobi 1
wait 60
sabercolor red
helpusobi 0

Save this file in your mod directory as "gamestart.cfg".

Now, open up assets1.pk3 in the "base" directory. Extract the file "ui\" into your mod directory.

Now open this file and search for the following line:

uiScript startgame

Delete this line and replace it with the following:

exec "exec gamestart.cfg"

Now create a new PK3 file with this modified file in under the "ui" directory. Make sure this PK3 file is saved under your mod directory.

Now load jk2sp.exe. Go to options, then mods. If you have the patched version of the game, your mod directory name should appear in the mod list. Click on your mod and click "load mod".

Now go to "New Game", select your difficulty and then begin. The level will load the "pit" map. Get your saber out... and... huzzah... it's red!

If you want to change the saber colour or the map that's loaded, simply open up "gamestart.cfg" and change the "sabercolor" and "map" command extensions.

[edit: mistake fixed, "" not "", sorry about that...]

AKPiggott 05-11-2002 05:19 PM

Anyone had a chance to try this and get it work yet? I know a lot of people were looking for a solution....

spacermonkey 05-11-2002 06:07 PM

I havent tried it, but I know this will come in usefull for alot of mods out there. Good work.

Olin Valden 05-14-2002 12:18 PM

Well I enjoy the normal colour.

Rajess MoDuron 05-14-2002 02:20 PM

Thanks for sharing.

Sithxace 05-15-2002 05:19 PM

real fast how do you make pk3 files?

and AKPIGGOT your the man! You made those very nice levels for mots. I hope you make more good levels again for this.

By the way what happened to and swttc akpiggott? I wanna try to motivate the swttc to remake the swttc for this game. Itll be faster since now they have cloud city stuff and so-on.

Omega2k1 05-15-2002 09:23 PM

to make a pk3 you just zip it and rename the .zip file to .pk3. be sure you keep the directory structure and dont use any funny forms of .zip compression. Thats all there is to it.

Sithxace 05-15-2002 09:45 PM

one last question, after u make a map theres only 1 map file, where do everyone get other files from?

OOBiteme 05-18-2002 08:27 PM

PK3 BullCrap wont work dammit.
:fett: damn i cant get that pk3 thing to work. ive got hella cool skinz to use but i cant do it. do you use maximum, lite, medium or none compression? I frickin cant rename it.

Master Qui-Gon 05-21-2002 03:05 PM

I used extra compression and it worked fine.

Steg 05-21-2002 05:03 PM

Changing sabre colour in SP is EASY!!! This was borowed from sum1 else and i then modified it but here is a script for changing Saber colour is SP
//script mechanics

set s_oran "devmap; sabercolor orange; bind c vstr s_yelo; echo Your lightsabre is now ^1O^3r^1a^3n^1g^3e! (The one Kyle took from Yun after his own was destroyed in JK1 - THIS is the correct color. *_*)"
set s_yelo "sabercolor yellow; bind c vstr s_gren; echo Your lightsabre is now ^3Yellow!"
set s_gren "sabercolor green; bind c vstr s_blue; echo Your lightsabre is now ^2Green! (The one Kyle inherited from Rahn)"
set s_blue "sabercolor blue; bind c vstr s_lila; echo Your lightsabre is now ^4Blue! (JK2-JO default)"
set s_lila "sabercolor purple; bind c vstr s_dred; echo Your lightsabre is now ^6Purple!"
set s_dred "sabercolor red; bind c vstr s_oran; echo Your lightsabre is now ^1Red!"

//which key do you want to cycle the color of your lightsaber? Default is: " c "

bind c vstr s_oran
//end of script mechanics
save this as ur autoexec.cfg and press c to cycle the lightsabre colours
the origional auther was

AKPiggott 05-22-2002 09:13 AM

That is completely useless to an editor that wants to make a SP level with a specific custom saber colour....

Steg 05-23-2002 03:13 PM

yeh so u add a custom autoexec or script wif 'sabercolor purple' in or wot eva and ur probs r solved


patchx 05-24-2002 02:19 AM

hey AKPiggott

will using the mod edit the players jk2config.cfg file permenantly?


AKPiggott 05-24-2002 08:34 AM

Nope... JK2config.cfg doesn't even factor into it...

patchx 05-24-2002 10:07 AM


using an autoexec.cfg does


patchx 05-24-2002 10:22 AM

hey my file doesnt have "uiScript startgame " in it anywhere

the closest its got is



AKPiggott 05-25-2002 06:25 AM

Oh wait... my mistake.. it should be ""... I'll update that....

patchx 05-25-2002 10:31 AM

when i try to load my map with the mod technique it says unable to find spawn point

the map works fine when i load it normall from the console


patchx 05-25-2002 11:05 AM

fixed it

it was cause i was trying to select jedi master difficulty with it

must need a different spawn point


AKPiggott 05-25-2002 09:48 PM

Doesn't work on Jedi Master difficulty? That's weird... I'll look into it for you...

patchx 05-25-2002 10:56 PM

i think jedi master difficulty might need special flags set on the infoplayer start entity or something as it starts with half health and no shields

anyway excellent work dood!

now the mods ive instituted into my sp level wont effect the rest of the game when a player uses it


bigDAN456 05-28-2002 04:13 AM

whats the difference between helpusobi 0 and helpusobi 1???

Shadow_Drone 06-01-2002 01:06 AM

helpusobi is the cheat code. 1 is on and 0 is off. Cheats need to be on in order to switch saber colors in single player.

Akshara 06-02-2002 07:41 AM

Just wanted to add for the new viewers
Hi guys,

I know this doesn't help as a permanent modding solution, but I wanted to add this from the Single Player forum since this thread is a sticky... for the new people.

How to easily change saber color in a single player game...

A) Temporary Cheat - must be done each level

1. Hit SHIFT+`(tilde key, usually above TAB) for the console.
2. Type HelpUsObi 1
3. Type sabercolor red
4. Type HelpUsObi 0
5. Hit SHIFT+` to close the console.

B) Semi-permanent Script - using a hotkey

1. Open Notepad in your Start>Programs>Accessories menu
2. Type this exactly...

bind DEL "vstr r_saber"
set r_saber "HelpUsObi 1; sabercolor red; wait 30; HelpUsObi 0"

3. Now save the file as autoexec.cfg in your Gamedata/Base folder of your Jedi Outcast program (probably in Program Files>LucasArts>Jedi Knight II... or wherever you installed the game). BE SURE that the "save as type" field in the save window says "All Files" instead of "Text Documents," or it will be saved as autoexec.cfg.txt, and won't work.

4. Now everytime you press the DELETE key in a SP game, it will set your saber color to red.

If you've already created an autoexec.cfg file, just add those lines to it.

C) If you want to cycle the colors, type this instead...

bind DEL "vstr r_saber"
set r_saber "HelpUsObi 1; sabercolor red; wait 30; HelpUsObi 0; bind DEL vstr g_saber"
set g_saber "HelpUsObi 1; sabercolor green; wait 30; HelpUsObi 0; bind DEL vstr o_saber"
set o_saber "HelpUsObi 1; sabercolor orange; wait 30; HelpUsObi 0; bind DEL vstr p_saber"
set p_saber "HelpUsObi 1; sabercolor purple; wait 30; HelpUsObi 0; bind DEL vstr y_saber"
set y_saber "HelpUsObi 1; sabercolor yellow; wait 30; HelpUsObi 0; bind DEL vstr b_saber"
set b_saber "HelpUsObi 1; sabercolor blue; wait 30; HelpUsObi 0; bind DEL vstr r_saber"

This cycles the saber colors with the DELETE key.

D) And if you want to start a brand new game from scratch with a lightsaber and force powers, add this to the autoexec.cfg file...

bind INS "vstr jedi_cool"
set jedi_cool "HelpUsObi 1; setforceall 5; give weaponnum 1; wait 30; HelpUsObi 0"

When the game starts, hit the INSERT key. Then press "1" for the lightsaber. You won't see it, but hit your Alt Attack key to throw it, and it will light up. You also have force level 5 of all powers, with two new stances that are really fun. Now when you press the DELETE key, the saber color will change too. BE SURE that the word "weaponnum" has two N's in it, or it won't work.

Have fun...

PerseJames 06-19-2002 12:47 AM

Maybe a most easiest way to change saber color is to create autoexec.cfg under gamedata folder with following line:

bind 1 "helpusobi 1; sabercolor red; weapon 1; helpusobi 0"

You can also create autoexec.cfg under your mod folder and it will be executed automaticly when you load your mod

alaris 06-19-2002 02:41 AM

white lightsaber
Is there any way to make the default lightsaber white? I know there are multiplayer mods to do this, but I would like a white lightsaber in single-player to load up automatically. This has to be possible. Help is greatly appreciated.

Harukaze 06-19-2002 11:48 AM

You would have to install a replacement saber that is white [there's one that is silverish, which replaces yellow... it comes alone or with the Keiran Halcyon model]. Put that pk3 in your base directory, and just use sabercolor yellow in whichever script you chose to use.

CademiaX 06-21-2002 01:41 AM

Ok lets see if i cant break something.........

alaris 06-22-2002 12:10 AM

Yellow Lightsaber File Locations?
Would anyone be charitable enough to post the file locations of all the files that need to be edited to change the yellow lightsaber to white? Thanks for your help!

Little Red Riding Hood 06-23-2002 04:11 PM

Why dosen't you just download jedimasterscript from ?? When you have installed it just press backspace, to activate the cheats, then press <, to cycle through colors.

alaris 06-25-2002 03:04 AM

I couldn't seem to find that file. Does it add white as one of the available colors? I know how to cycle through existing colors.

Emon 07-03-2002 01:22 AM

You people don't seem to understand, or maybe you were just lazy and didn't read the whole thing.

AK's method is for modders who are making new SP levels and want the saber color to change WITHOUT having the user enter any commands or mess up the player's original config files.

alaris 07-03-2002 02:14 AM

get a life 786

Emon 07-03-2002 02:55 AM

Wow, I'm soo offended! I'm absolutly crushed at your incredibly powerful insult. :rolleyes:

Emon 07-03-2002 07:54 AM

I think I found a big problem with this technique. If you die and hit fire to respawn, your saber is blue again...

Joben 07-04-2002 11:35 AM

Hey, a semi-related question:

I want to make "g_AIsurrender 1" and "g_knockback 750" always active in singleplayer.
(pref have it load with my little tweaked gameplay mod)
Is there a way to get them entered automaticaly or do i have to bind it to a key?

Well actualy PerseJames said something about that but it didnt seem to work...perhaps i did it wrong.

Emon 07-09-2002 07:08 AM

Sure, just put them in the gamestart.cfg.

Master Yogurt 07-12-2002 09:32 PM

Hey does anyone know how to get a Sp double bladed saber??

As you can see, my force powers are far beyond yours- Doku

I don't think so- Obi-Wan

Emon 07-14-2002 11:57 AM


Originally posted by Master Yogurt
Hey does anyone know how to get a Sp double bladed saber??
You can't.

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