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-   -   What this game needs -- MODS (http://www.lucasforums.com/showthread.php?t=57501)

Solo4114 05-27-2002 07:43 PM

What this game needs -- MODS
 
Well, I've reached the conclusion that this game, with blocking, without blocking, etc. is gettin' old. It's the same crap over and over. People find a special move and spam it. FFA is just the same old deathmatch again and again.

CTF isn't much better because the maps are kinda boring. CTY nobody plays. Duel is ok, but waiting around on a server for duels to end is kind of boring.

So, I think what we need to rejuvenate the game is some good mods. And what will make THAT happen is if Raven releases the source code. I don't mean a graphical SDK. That's helpful for giving us new maps and skins and such, but it doesn't do much for giving us new game modes.

So, anyone have any mod suggestions? I've got a few ideas here.

1.) Class based action

I posted something on here a while ago saying that we should have some class based team mods. It'd be kind of like Mercs vs. Jedi, but have a few more classes and let the teams have a mix of classes.

2.) Style points

A mod that would award points to people for, say, NOT using the same move five times in a row. The more you varied your moves in the game, the more points you'd get. Not sure how exactly that'd work, but it'd be cool to actually award points to someone who actually had skill and didn't spam one move over and over. You could do the same thing with defense. The longer you could hold off a guy, and the more back and forth there was in the game, the more points both of you would get. If you got your ass kicked too quickly, you wouldn't get any points, and the other guy would still get a kill, but if both of you took a while, you'd get style points. Just a thought.

Anyway, post your mod suggestions here. Maybe someone will make one of 'em.

Nathan Wind 05-27-2002 07:58 PM

lets make a new game while were at it.

Return to Castle Wolfenstein was a great game!

Solo4114 05-27-2002 08:22 PM

Yes, RTCW is a great game. Personally, I'd love to see a JK version of it, and I think that'd be possible, IF we could get an SDK for this game.

But "a whole new game" isn't really the solution. I think mods for this one would help make this game a lot more interesting.

Solo4114 05-28-2002 11:53 AM

*bump*

Come on people! Let's hear the mod ideas.

Master Rooster 05-28-2002 12:07 PM

THE OPERA

If you haven't played it, you've missed a great thing. Best HL mod ever, and just begging for a big katana/kung-fu system to be added if it was converted to JK2.

But it took three years for HL, so we'll probably never see it.

To be honest, I thought RTCW was dull, although the Multiplayer wasn't bad.

UniKorn 05-28-2002 12:30 PM

Expect 5 new ctfmaps in a 3-4 weeks (depends on betatesting period)

Graphicsgod 05-28-2002 01:42 PM

All I have to say is..... Blade TC.

Blade would be the perfect MOD for this game! If someone does one, I might be inclined to help.

Master Rooster 05-28-2002 04:18 PM

Blade TC would be cool actually. Lots of nifty gadgets, guns and swords. Haven't seen the second one though.

And yes, I have finally hung around and been boring enough t become a Pit Droid. I feel so proud.

Master Rooster 05-28-2002 05:43 PM

I've been thinking about Blade stuff. I'm surprised it's never been made for any game actually. A load of big real world guns could attract players of other games, and all the groovy gadgetry (a gun firing the vampire-exploding serum stuff would be cool, or a UV laser type thing for melting people)) could replace the force powers, and the sword fights would just be like the JK2 ones, but with added hideous violence (or not).

Just have to wait for the SDK I guess.

ALIEN_JL 05-28-2002 05:52 PM

What this game needs is

SP MODS

Maps, Missions, Models....

But not MP mods... my opinion is JK2 doesn't support MP mods. !


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