3DO hierarchy nodes
In the 3DO file, can anyone explain to me how the hierarchy of nodes are
transformed? There's translation, rotation angles, and pivot amount, but
I don't quite understand what pivot is doing and how it affects rotation?
What is the exact order of these transformations?
You should download the JK specs. They explain everything in the game including the heirarchy nodes.
|All times are GMT -4. The time now is 12:51 AM.|
Powered by vBulletin®
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.