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-   -   list of all default .md3s in map_objects directory (http://www.lucasforums.com/showthread.php?t=73132)

Wes Marrakesh 08-02-2002 04:58 PM

list of all default .md3s in map_objects directory
 
a helpful little list;)
you could just cut-and-paste for the value of the model if you want to so i will do directories starting at models...
-------------------------------------
models/map_objects/bespin/
-------------------------------------
bench.md3
chair.md3
jk2logo.md3 (?)
panels.md3
sconce.md3
scow.md3
statue.md3
streetlight.md3
twinpodcc.md3
-----------------------------------
models/map_objects/cairn/
-----------------------------------
absorber.md3
absorber_d1.md3
barrels.md3
cargo_big.md3
cargo_small.md3
container.md3
controlpanel.md3
emitter.md3
floorlight.md3
light.md3
receptor.md3
utilitylight.md3
welder.md3
------------------------------------------
models/map_objects/cinematics/
------------------------------------------
chair.md3
crystal2.md3
crystal3.md3
desk.md3
imp_shuttle.md3
kylesleg.md3 :lol:
pod.md3
pod_hatch.md3
raven_****pit.md3
ravensclaw.md3 (texture bug when used in mp)
shuttle.md3
statue.md3
table.md3
---------------------------------------------------------------
models/map_objects/doom/
---------------------------------------------------------------
airpurifier.md3
antenna.md3
-----------------------------------------------
models/map_objects/imp_detention/
-----------------------------------------------
atst.md3
door_lock.md3
tie_fighter.md3
tie_fighter_1.md3
transport.md3
-----------------------------------------
models/map_objects/imp_mine/
-----------------------------------------
con1.md3
con2.md3
control_panel.md3
crate.md3
crate_open.md3
crystal_raw.md3
flightsuit.md3
generator.md3
generator_u1.md3
ion_cannon_damage.md3
ladyluck_gun.md3
lamp.md3
mbay.md3
mine_drill.md3
shuttle.md3
spotlight.md3
tank.md3
turret_damage.md3
x_wing.md3
x_wing_1.md3
-----------------------------------
models/map_objects/kejim/
-----------------------------------
bombard_base.md3
bombard_upper.md3
cargo_small.md3
crate_01.md3
crate_02.md3
crate_04.md3
crate_xplode.md3
crystal_machine.md3
crystal_machine_d1.md3
cutter.md3
cutter_u1.md3
dish.md3
examiner.md3
generator.md3
generator_big.md3
generator_big_d1.md3
impcam.md3
impcam_base.md3
inc_mod.md3
junction.md3
ravensclaw.md3 (prob same error as other)
sec_panel.md3
tram.md3
tube.md3
weaponsrack.md3
weaponsrung.md3
---------------------------------------------
models/map_objects/nar_shaddar/
---------------------------------------------
book.md3
coffe_pot.md3
crate_xplode.md3
cup.md3
dualpod.md3
fishtank.md3
jabacam.md3
plant.md3
podbond.md3
skiff.md3
wine.md3
-----------------------------------
models/map_objects/ships/
-----------------------------------
tie_fighter.md3
x_wing.md3
-----------------------------------
models/map_objects/yavin/
-----------------------------------
OK... here the plant names got confusing and I'm not sure they are correct but here is what I have

fern3_b.md3
glowlight.md3
grass_b.md3
grass_tall_b.md3
head.md3
plant.md3
tree_sidehill_b.md3
tree02.md3
tree02_b.md3
tree05.md3
tree05_b.md3
tree06_b.md3
tree08.md3
tree08_b.md3
tree09.md3
tree09_b.md3

There you are!*pant pant*
I hope that this comes to good use.

EDIT: Adding what I missed.
------------------------------------------------
models/map_objects/force_holocrons/
------------------------------------------------
jump.md3
pull.md3
push.md3
speed.md3
--------------------------------
models/map_objects/mp/
--------------------------------
bacta.md3
dk_drain.md3
dk_enlightenment.md3
dk_grip.md3
dk_lightning.md3
dk_powerother.md3
dk_rage.md3
force_book.md3
force_jump.md3
force_pull.md3
force_sight.md3
force_speed.md3
holo.md3
jedi_enlightenment.md3
lt_absorb.md3
lt_heal.md3
lt_healother.md3
lt_protect.md3
lt_telepathy.md3
psd.md3
psd_sm.md3
saber_attack.md3
saber_defend.md3
saber_throw.md3
shield.md3
sphere.md3
sphere_1.md3
ysalamiri.md3


I believe that is all of the models.

Kengo 08-02-2002 08:52 PM

Nice one, very useful :)

I guess this should be made sticky maybe?

A great tutorial for using models....http://richdiesal.jedioutcastmaps.co...gc102lsn5.html

just seems to go well with what you just posted, hope ya don't mind :)


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