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Crill 05-15-2003 02:11 PM

kotor combat
I really didn't understand what was meant by a "menu combat" that was posted earlier, as I've never played final fantasy games - is this something like the Baldur's Gate rpgs, with the stop and go combat for each character, or something in more real time combat like the JKII engine?

Jedi Apprentice 05-27-2003 01:35 AM

Well, I could write all of my combat system knowledge here, but I thought of something a bit better...

A Professionally Written Article On KoTOR's Combat :D

Hope it answers all your questions on this subject. ;)

Jed 05-27-2003 03:55 AM

Start downloading some of the videos around here as well. They show the combat mechanics in action. ;)

Crill 05-27-2003 01:22 PM

hey, thanks--that answers a lot of questions I was worried about. glad it's not totally the same as BGII and the hurry up and wait D&D games, as that can get old fast. this looks and sounds so much better.
'preciation :cool:

Jedi Apprentice 05-27-2003 04:01 PM

No problem, Crill.

Just ask anytime and someone will always be around to answer your questions.


And yes, like 220 said, some of the videos show off the combat system brilliantly.

I sure think the system works good. It's a quasi-realtime system meaning it's not action, but it's not Final Fantasy either. :D

Very cinematic.

And an excellent blend that will completely take over my life when the game comes out. :p

Darth Baal 06-02-2003 04:05 PM

Hasn't it already? :D

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