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Old 05-23-2003, 09:03 PM   #85
mariners2001's Avatar
Join Date: Oct 2001
Location: Washington
Posts: 674
yeah seems to work fine here too...

so to wrap it are the only bugs/issues i've seen left:
1) the dual blasters (not pistols) are gone....i miss them
2) can't seem to have all 5 stances at once...i don't mind though
3) the grapple can't retract or detract...can't swing very well
4) the walking stances are blah (but that's raven/lucasart's fault)
5) there is a map limit display, bot list limit and still a model limit (though not as restricted)'s one thing i've always wondered....can you make the bot addition menu a pull-down with a list of all the bots instead of having to browse one-by-one across them?

absolutely a great mod! i just got done playing this with a friend against some bots....some of the funnest JK2 playing ever! this is the best mod! once it's will definitely help people get by until jedi academy....i hope you can continue forcemod into there too!!!

Skin Projects: (click on the links provided to download the files or view the current progress)
Emperor Palpatine: Completed
Jerec: Completed
Raas Avlow: Completed, but being redone
Mara Jade: Completed, but being redone which is nearly complete, New Mara WIP
Anakin Skywalker: Completed
Count Dooku: Done, not released
Ibtisam (Mon Calamari model) normal and rogue flight suit: Pending release
Talon Karrde: Completed
Rock Fisto (Kit Fisto model): Never released

E-mail me if you'd like to see or try one of these skins that I've not yet released.
Also, if you have an idea for a skin for me to make (Star Wars based preferably), please e-mail me with that idea and I'll take it under consideration for a future project.
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