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Old 05-28-2003, 11:33 AM   #3
Patrick_H's Avatar
Join Date: May 2003
Posts: 85
rgoer, I did exactly that and my map wouldn't compile!

And my shader had exactly one definition in it to redefine a "metalsteps" texture. Of course, I am willing to accept that I may have made a mistake, so I will try again.

Unless... I only add in the altered shaderlist file and the shader when I go to test and remove it when I compile?

I'll be back with more when I've tried all this out.
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