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Old 05-28-2003, 01:34 PM   #8
fattysbox's Avatar
Join Date: Apr 2003
Posts: 67
A better thing to do with shaders that are at all transparent is texture the rest of the brush with nodraw_solid.

Should I texture the sides of the brush that are not seen as nodraw_solid, or the underneath the grate where the player will never walk to...

Warmaster, you answered my question and that makes sense!!

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