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Old 08-20-2003, 01:16 PM   #3
Commander, Rogue Squadron
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Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Try this: place the func_door in the "extended" position in Radiant. Then, check the START_OPEN spawnflag. It should function exactly the same, whether it's activated by proximity or a trigger, but should light as if it was in the extended position.

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