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Old 08-31-2003, 03:22 PM   #79
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ASk's Avatar
Join Date: Mar 2002
Location: Israel
Posts: 525
According to what we arrived at, shifts are affected by parent bone rotations, and also can't be simply added (since I initially conceived them as vectors). Sadly, I tried to search for more info on the net, and did not find much. For now, the current solution stays.

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