Originally posted by MightyM
how do i apply a mirror? The manual for the editor says just apply the texture and then put a misc_surface_portal at around eye level to the mirrored surface.... but this didn't work... and as a note i'm trying to make a whole floor a mirror would this require a different procedure? Thanks.
Theoretically there is no difference. But I dont understand that eye-level thing. As I know the misc_portal_surface has to be not more than 64 units from the surface of the mirror. I can send you a sample map which was designed to show a working camera, but can be used for mirroring without the camera as well.