The chairs aren't slowing the framerate- I'm pushing upwards of 65 FPS in this particular area. My original problem was chairs. See, I have this long table with chairs around it..... I think about 17 chairs. I deleted all of them and bam, just like normal the thing compiled without any of the lag I had been experiencing. So the chairs were the problem. I took the one main chair I had made and turned it into a detail brush, so now when I copy/paste the chairs back around the table where they were, they should
all be detail brushes like the original. I think I got this problem solved. Thx all.