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Old 09-24-2003, 01:22 PM   #10
Join Date: Sep 2003
Location: Oxford, UK
Posts: 49
a little trick im using on a map im making is this, make the map, compile it and then take a screenshot of the roof, than take that image, make a floor texture and then turn the floor texture into a shader with the roof image blending in under it with a slight movement value, it looks fecking cool and doesnt hit yur performance as much.
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