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Old 09-29-2003, 12:10 AM   #3
Landry070
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Join Date: Sep 2003
Posts: 3
Thanks for responding, Prime.
I've never been able to get ModView to run properly, so I've always edited skins by manipulating the .SKIN and .Surf files.
This was something I learned through trial and error in JO, but I guess JA has a slightly different way of doing things.
I understand what you're saying I have to do.
In JO, this model came with the following SURF file:

surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt l_hand_watch"
surfOn "torso_augment_off hips_augment_off hips_torso_off"

This accomplished what I need to do now, turning off the unwanted surfaces and turning the correct ones on. I tried to insert these lines into the .NPC file I created for the model, but it had no effect.
Instead, I have now edited the .SKIN file to remove the vest etc. but I can't seem to turn the correct surfaces on. My assumption was that I simply had to remove the "_off" lsegment of the relevant lines. The .SKIN file now looks like this:

hips,models/players/star_slayer_askani/legs.tga
hips_belt,*off
hips_chaps,*off
r_leg,models/players/star_slayer_askani/legs.tga
r_leg_cap_hips_off,models/players/stormtrooper/caps.tga
l_leg,models/players/star_slayer_askani/legs.tga
l_leg_cap_hips_off,models/players/stormtrooper/caps.tga
torso,models/players/star_slayer_askani/torso.tga
head,models/players/star_slayer_askani/head.tga
head_face,models/players/star_slayer_askani/face.tga
head_goggles,*off
head_cap_torso_off,models/players/stormtrooper/caps.tga
head_eyes_mouth,models/players/star_slayer_askani/mouth_eyes.tga
torso_comp,*off
torso_vest,*off
torso_augment,models/players/star_slayer_askani/torso.tga
torso_cap_head_off,models/players/stormtrooper/caps.tga
torso_cap_l_arm_off,models/players/stormtrooper/caps.tga
torso_cap_r_arm_off,models/players/stormtrooper/caps.tga
torso_cap_hips_off,models/players/stormtrooper/caps.tga
r_arm,models/players/star_slayer_askani/torso.tga
r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga
r_arm_cap_torso_off,models/players/stormtrooper/caps.tga
r_hand,models/players/star_slayer_askani/accesories.tga
r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga
l_arm,models/players/star_slayer_askani/torso.tga
l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga
l_arm_cap_torso_off,models/players/stormtrooper/caps.tga
l_hand,models/players/star_slayer_askani/l_hand.tga
l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga
l_hand_watch,*off
hips_augment,models/players/star_slayer_askani/legs.tga
hips_cap_r_leg_off,models/players/stormtrooper/caps.tga
hips_cap_torso_off,models/players/stormtrooper/caps.tga
hips_torso,models/players/star_slayer_askani/torso.tga
hips_cap_l_leg_off,models/players/stormtrooper/caps.tga

Could you maybe have a look at this and see if you think I'm in the right ballpark? It's quite possible that I'm simply toying with forces I cannot possibly understand.
Thanks for your time.
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