I'm working on Darth Maul's speeder, A Speeder Bike, A STAP and a Dewback.
I have the models done and 80% of the texturing done, so now what? How do I implement the tags? Are they just three sided polygons with the tag_rider surface as in the original Quake 3.
Also how do I make new/custom animations for the vehicles? Are they also done like the old Quake method?
I tried spawning a few vehicles and while quite fun, the whole control system needs an overhaul - It's impossible to steer most of the vehicles - even the swoop it hard (Since you have to keep moving the mouse to turn) Can this be changed in the .veh file?
Thanks for the tips, but still waiting on the "official" JKA tools.