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Old 10-08-2003, 11:52 PM   #23
Duncan_10158
 
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Join Date: Apr 2002
Posts: 365
I use 3ds max for modeling, this way i can make new animations too.
all the tag are named bolt_something, for ex. bolt_driver. there is no >*< in the word. the center is the gravitational center, you know. the middle of the triangle shows what have to be there.

i am very happy about your agree to a naming convention, that will make our work much less confusing, thanks.

if you want you can sent me your .glm file, posibly an exported 3ds version. if you like i can sent you my model in exchange. you can take look at them in game and you can see my solution to the driver problem.

take also a look in my thread, i answerd your question there too.
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