View Single Post
Old 12-27-2003, 07:15 PM   #251
Cazor's Avatar
Join Date: Aug 2002
Posts: 199
The problem might be because the playermodel was in timescale .1 and was in the middle of punching. The face could have shifted to an odd position during that very short time (made long by slowing down the game)
Cazor is offline   you may: quote & reply,