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Old 01-04-2004, 08:31 PM   #1
andargor's Avatar
Join Date: Jan 2004
Posts: 66
How to get an item activated-script to fire?

Ok, I'm trying to get k_ptar_sitharmor to provide another disguise, such as Revan.

I successfully tested applying the disguise using p_pend_door01.nss and the code I found here.

I compile k_ptar_sitharmor.nss to *.ncs and put it in the Override folder fine.

However, when I equip the sith armor, it stays Sith, not the model I ask for.

This is true whether I'm using an existing save game or a new game, so it's not related to any game states that I can see.

Is it the fact that I am not on Taris? Does the Taris module need to be loaded for this script to fire properly when I equip the armor?

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