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Old 01-07-2004, 09:09 PM   #31
eiz
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Join Date: Jan 2004
Posts: 35
I don't believe it's likely that they would use a texture compression format that wasn't supported in hardware directly - it would defeat the purpose of using compression at all.

I have written a test program, it only handles the 8byte version but it seems to fairly accurately render those textures. Binary is here, source is here. Give it a .tpc file on the command line.

(Edit: err... uh... that will only show the top left 128x128 pixels, BTW. This was mainly for my own use and I didn't really clean up before posting it. If you want to see more, change the BitBlt call)

Last edited by eiz; 01-07-2004 at 09:33 PM.
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