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Old 02-23-2004, 05:55 PM   #4
Kurgan
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Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
It's true all the calculators I've seen for JA are just the JK2 one's (example they don't mention Melee or the Concussion Rifle).

However I just assumed they were the same (I honestly haven't tried disabling specific weapons to see if they really work as well in JA).

In JA you don't have a Stun baton (not without cheats anyway or some mod that would enable it), but Melee instead. I figure just substitute one for the other in your settings.

The Concussion Rifle is another story since it's a brand new weapon with no equivalent in JK2.

Then again the Conc is a very rare gun, featured in only 1 of the base JA maps (though the merc heavy weapons has it on Siege Desert). Of the 6 JA Bonus Pack maps 3 of them feature the game (and one of those has two gun pickups). So for the most part it's probably not a gun that most people care about disabling individually.

Still, it would be nice to know the exact numbers for completeness sake.


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"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
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