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Old 02-25-2004, 04:05 AM   #124
Fred Tetra
@Fred Tetra
Kotor Tool Guy
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Join Date: Jan 2004
Location: What a creepy photo, eh? Had to use it!
Posts: 947
10 year veteran!  Hot Topic Starter  LFN Staff Member  Helpful! 
Well, the various tabs in the UTC editor are now functional, but I have now moved on to the inventory editor portion of it. This is a bit challenging, but I'm making pretty good progress on it. I actually have a treeview from which you can select an item and drag it to the slot where you want it to go. I'm hoping to have the item properties set such that you can't put an item in the wrong slot (no implants in the hand slot, for example).
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