How ironic is this?
When PC Gamer chose S&M2 as one of their top 10 games of 2004, they interviewed Mike S.
He said - jokingly - that they considered making an action game, a sports game and an RPG until Lucas Arts "showed us the sales figures for the first Sam & Max adventure game and told us to do another one"
What I don't quite understand is adventure games are no deader now than they were when this projected started. I could understand if they never even started making another adventure game, but why cancel it after working on one for over a year? If anything, Syberia and The Longest Journey have given the genre a boost. What gives?