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Old 03-27-2004, 05:15 PM   #8
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Join Date: Jul 2002
Location: Adanac
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That's because a bone has been renamed in the new .GLA (l_hand_tag_bone to l_hang_tag_bone).

You'd have re-compile the character with the correct changes, it's easy to do if you have the original max file, a bit more challenging when you dont .

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