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Terrain
Terrain texture blending. What are the specs for that?
textures/endor/groundd
{
qer_editorimage textures/endor/groundd
surfaceparm nolightmap
q3map_novertexshadows
q3map_forcesunlight
q3map_material ShortGrass
cull twosided
{
map textures/endor/groundd
rgbGen vertex
alphaGen vertex
tcmod scale 0.167 0.167
}
}
Will this work? I made my own custom brushwork terrain and I want to know if this will blend the verts.
My kung fu is also very weak
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