Thread: Modding tools
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Old 06-30-2004, 11:55 AM   #46
CortoCG
 
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Join Date: Jun 2002
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Hehe, you're right. BZ2 uses the .xsi files directly, which I guess is stupid even if you're not going to have animations on it, since ASCII files are much bigger than binaries.
Maybe for BZ2 you only need a mesh with texture data on the .xsi, so it's not such a big deal. But I don't think Pandemic is gonna use ASCII .xsi files for SWB. I guess I'll have to wait to find out.



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