Thread: ShaderED2
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Old 07-02-2004, 02:34 PM   #9
WadeV1589
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Seen as I always like community projects I'd love to help code a new shadered or work on the source of the original. I can do Visual Basic very well and can do C++ at a more basic level.

I'd recommend (even though it's not as efficient OOB) that using Visual Basic would be the best way to get people interested as VB is so easy to learn.

Then again I'd recommend C++ to get the game programmers involved as games nearly always use C and it's good on your CV...but as you said you probably won't get the shader-experienced people being too bothered because they use notepad!


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