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Old 10-07-2004, 12:43 PM   #6
Kurgan
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Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,316
LFN Staff Member 10 year veteran! 
If you commandeer an AT-ST you can damage the walker, and missiles will also damage the AT-AT, but it takes a LOOONG LOOONG time, (just like in SOTE game) compared to the tow cables.

Let me tell ya, having an AI pilot makes tripping up an AT-AT hard.

So save yourself the trouble and capture their AT-AT spawn point as soon as you can, though it is satisfying to trip up at least one for the "movie effect." ; )

Sadly, the Rebels can't commandeer the Empire's AT-AT's (just like the Droids can't take over the Republic AT-TE's), only the smaller walkers.

It's also too bad that you can't fire your blaster while riding a Taun Taun. In every other Star Wars game you can do that, but not in SWBF for some reason. I don't think there's any way to heal a Taun Taun is there?


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