Thread: Hoth Map Mod
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Old 10-09-2004, 05:13 AM   #19
subs0nic's Avatar
Join Date: Oct 2004
Posts: 156
Where SIDE/All.lvl is referenced in mission.lvl under the Hoth map, All_inf_basicsnow refers to your trooper, vanguard, pilot and scout classes and All_inf_smugglersnow refers to your wookiee class. I tried changing all_inf_basicsnow to all_inf_basicurban to change the models to urban map ones, but I guess I missed a couple of things...

Go Wookiees!

It looks like the specific unit textures/models for each level are defined in All.lvl, I'm going to try changing it there.

P.S. If you check the map on the character select screen you can see where I swapped an imperial ATST for the snowspeeder, and the TaunTaun for the ATST.

EDIT: It occurred to me that it'd be a fairly simple process to compile map 'patches' to change the specific bytes we're changing here. Not something I'm going to be trying just now though.

EDIT: Just below SIDE/all.lvl and SIDE/imp.lvl is AddUnitClass and a list of individual units for each side, removing any of these will remove that class from the map - possibility for a way for server admins to restrict certain classes on certain maps? Sniper Wars map anyone?

Last edited by subs0nic; 10-09-2004 at 05:45 AM.
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