Originally posted by Fracman
This is not a bug, but a feature.
Since we had difficulties with some scripted cutscenes, we preferred to disable EAX in the demo.
Anyway we don't have the proper EAX files corresponding to the maps right now.
Perhaps we'll have them ready for the patch.
Thanks for the info. I really hope it will be in the patch since it runs much smoother when EAX is enabled.