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Old 11-22-2004, 01:46 AM   #31
XEvilWyvernX
Lurker
 
Join Date: Nov 2004
Posts: 1
Server Wont Start

Ok Im tring to start 1.1 from a command line

battlefront.exe C:\Program Files\LucasArts\Star Wars Battlefront PC Server /win /norender /autonet dedicated /resolution 320 240 /nosound /gamename MyTest /noteamdamage /difficulty 1 /throttle 3072 /spawn 0 end1a 200 200 /log

ok i tried this oin my home machine and my dedicated server

winxp says battlefront has encountered an error and needs to close

on my windows 2003 server it launching up the box then it just closes after about 10 seconds

heres where the log stops

.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Specmap [0x1ae39af8] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Specmap [0x1ae39af8] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [f266]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Source\LuaCallbacks_Mission.cpp(195) : [ERROR]Lua ReadDataFile: Could not open sound\shell.lvl
.\Source\LoadUtil.cpp(707) : [ERROR]Unable to find level chunk in MISSION.lvl

.\Source\LuaScript.cpp(523) : [ERROR]OpenScript(Rent): script (ed0026aa) not found
.\Source\GameState.cpp(804) : [ERROR]Could not open MISSION\Rent.lvl
.\Source\GameState.cpp(823) : [ERROR]Could not open mission Rent
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Specmap [0x1ae39af8] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Specmap [0x1ae39af8] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [f266]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d2a2]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Bump [0x623c0fb5] doesn't support vertexformat [d262]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Scroll [0xdd4ec22c] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!
.\Graphics\Pc\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]!


any suggestions am i doing something wrong??

It does launch from the gui just not with a command line
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