Actually, it didn't have building points either.
How fast a planet was able to produce a troop, or TIE Fighter, depended on how many barracks, or shipyards, that planet had, and what type (normal, or advanced).
How many units, ships, and fighters, plus special units (commandos, recon-droids/Longprobe Y-wing, etc...), different construction facilities (building, barracks and shipyards), and planetary defence installations (ion cannons, turbolaser cannons, shield generators) you could have at any time, depended on how many Maintainance Points you had.
Maintainance Points was dictated by how many pairs of mines and processors (1 mine + 1 processor = 50 points I believe) you had thruout the galaxy.
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