Originally posted by lukeiamyourdad
Halo 1 had the worst level design in the history of FPS IMO. You know, when they put arrows on the floor for you to find your way through the building, there's a bloody repetitiveness problem there.
You got that right. Man I got annoyed when you grab the flag and everyone spawns outside the door and often there is only one door. Most of the time it was better to just run past your oponents rather than kill them unless there was a 20+ second spawn timer.