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Old 01-26-2005, 08:47 AM   #1
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How to Use a Creature's Events

How to Use a Creature's Events

Creature Events are script triggers that fire when things to happen to a creature, such as when they get hit by a weapon, cast a force cast at them, or when they die. Rather than reinvent the wheel, most if not all of the pertinent information can be found in Bioware's scripting forums.


(read this first)
The UserDefined Event Is Your Friend
by David Gaider Friday, 05 July 2002 03:12AM


Using Creature Events
by David Gaider Friday, 05 July 2002 03:31AM

The generic OnSpawn script is k_def_spawn01.nss and the generic user-defined script is k_def_userdef01.nss both of which can be found in scripts.bif.

Last edited by tk102; 01-26-2005 at 09:13 AM.
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