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Old 02-08-2005, 08:39 PM   #6
Darth333
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Join Date: Feb 2004
Location: In my secret dungeon...
Posts: 8,292
To avoid conflicts in the future, I suggest you use scripts instead of editing the .utc file to add/change equipment of an npc Check my Rackghoul fix (the one that was made for Sep's mod) if you look for an example.

The other inventory slots are :

int INVENTORY_SLOT_HEAD = 0;
int INVENTORY_SLOT_BODY = 1;
int INVENTORY_SLOT_HANDS = 3;
int INVENTORY_SLOT_RIGHTWEAPON = 4;
int INVENTORY_SLOT_LEFTWEAPON = 5;
int INVENTORY_SLOT_LEFTARM = 7;
int INVENTORY_SLOT_RIGHTARM = 8;
int INVENTORY_SLOT_IMPLANT = 9;
int INVENTORY_SLOT_BELT = 10;
int INVENTORY_SLOT_CWEAPON_L = 14;
int INVENTORY_SLOT_CWEAPON_R = 15;
int INVENTORY_SLOT_CWEAPON_B = 16;
int INVENTORY_SLOT_CARMOUR = 17;
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