Originally posted by aluuannn
what does this mean really? i thought we could make areas without this...am I missing somthing?
When you make a new area or when you want to place a placeable or a npc somewhere in the game, you have to get the coordinates of the location of where you want to spawn them. In KotOR 1 we could use the whereami cheat and it would give us the coordinates. Once you have those coordinates, you can put them in a script or in the .git file.
However, in Kotor 2, the cheat console is invisible
and we cannot get those coordinates when we type the whereami cheat code. This armband replaces the whereami cheat and prints the coordinates in the message logs