Quote:
Originally posted by GotGoose?
Hey, I have a question.
How do you enable an item to be "used" and execute a script.
If I knew how to do that, I could call up the workbench from an armband.
|
Since .uti files do not have a script field, you have to use spells.2da and initiate a conversation with the PC that fires when the armband is used.
Quote:
Originally posted by StormTrooper789
Is there any way that an armband that is just able to get orientation to be made for KOTOR I? The 'whereami' cheat on KOTOR I only gives you XYZ.
|
Sure, will do

but wouldn't you prefer to get all the coordinates so that you can extract them and then simply paste them into the .git file?
BTW I uploaded a new version of the armband that gives the name of the module, as per Darkkender's request.