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Old 03-11-2005, 12:51 AM   #21
Shok_Tinoktin
Ray's Gun Nut
 
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Join Date: Oct 2004
Location: The good end of Ray's Gun, or the bad end of an AA gun
Posts: 1,144
Quote:
Originally posted by Sir Smokes Alot
I hope we can get some objective style maps. Like say one side has to blow up so and so. The other side must stop you from blowing up the target.
I would be happy to see even a step down from that. They could add single player elements to existing gametypes. Say an assault map that has a door in one of the paths to the enemy base. The enemy can lock and unlock it, and you can either slice the door and move through slower but quieter, or you could breach the door and do it "hard and loud". Also, I agree that turrets would be really good.
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