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Old 04-03-2005, 11:43 PM   #10
svösh
 
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Join Date: Jan 2003
Location: Montreal, Canada
Posts: 733
Veteran Modder Helpful! Contest winner - Modding 
B4 and after

http://svoshsphotos.fotopic.net/p13421934.html

basically you use [ g] max to edit the vert locations of any part you want in the Editable mesh level of the stack Just as Taina's read me says. NO operations , no cutting no attaching no welding no collapsing , the better you are, the better it will be, you also can edit uv cord and replace them as well a very handy tool

the lips are only fuller in the profile shot you can see the difference anyways you get the idea

EDIT : here is the link to the tool for those that want to see what they can do

http://www.pcgamemods.com/mod/11335.html

Follow the read me to a T, don’t rename any model sections in max and unlike chuck’s replacer this is a 6 part deal and very unforgiving one mistake and the app generates an error or crashes.

A good understanding of 3d modeling is good to have but don’t be intimidated by XYZ

Good luck

svösh


pixel, poly builder
svösh's kotor mods

Last edited by svösh; 01-31-2006 at 12:02 AM.
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