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Old 07-09-2005, 12:29 AM   #5
tk102
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Join Date: Jan 2004
Posts: 5,766
Current Game: Fallout 2
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I think v1.0.2 should remedy that problem T7 -- when you chose Tools: Use TLK file.. (or press Ctrl+T) you will be prompted with the open file dialog as you know. Once you locate your dialog.tlk file, K-GFF should translate StringRefs of CExoLocStrings into their text and place them in the large textbox (read-only but selectable for copying).

And yes, the behavior for the Strings is different -- you have to manually add them instead of just typing -1 in the StringRef box. I made it this way so that you could easily add multiple strings to a single CExoLocString.


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