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Old 07-20-2005, 04:30 PM   #118
Admiral
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Join Date: Oct 2000
Location: Valhalla
Posts: 5,359
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BD: Yes I have a book in mind with a medieval setting (I love that setting if no one has noticed. ) and probably some Norse elements as well. The rpg wise there is little that translates over except for some names (Idona, Viddall) mainly and toying with the Heloki.

I haven't heard about that test, at what distance did that longbow pierce the kevlar?

As far as guides, Red brings up a good point. Now under normals circumstances I would say yes a map isn't good enough. However, the map the group uses if far from normal (it changes etc.) so its not a far reach to say that guides are not needed. Further since they would know that the group wouldn't/couldn't trust the inhabitants of Tarsis they would have made sure a guide wasn't needed.

As far as the underworld part. Why would the questmakers have the group go into the underworld? What purpose does it serve?


"Dulce bellum inexpertis."

Official Forum Expert on Norse Mythology
As Odin says in the Hovamal:
"Praise no day 'til evening; no wife 'til on her pyre; no sword 'til tested;
no maid 'til bedded; no ice 'til crossed;
no ale 'til drunk."
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