Some of them just don't work. Some work fine, which is what I'm confused about. Specifically, none
of the talkgestures work. I realise that they won't work on most skeletons, but I'm trying to use them on Jan. She should have the humanoid skeleton, and all the animations should work, right?
affect ( "Jan", /*@AFFECT_TYPE*/ FLUSH )
set ( "SET_ANIM_BOTH", "BOTH_TALKGESTURE5" );
set ( "SET_ANIM_HOLDTIME_BOTH", $5000$ );