Originally posted by Psyk0Sith
Your model should be sitting on max's "ground" if you will (at 0 on the Z axis) and at compile time you should add this line to your .car file:
search this sting:
add this at the end: -origin 0 0 24
Thats what i did, the model is sitting on max's grid so i dont think is a problem of mine, look at the .veh, maybe you have put there a hover for it. Play with:
and try to fix it like that, cuz i have the .max opened in front of me and the tie is on the grid.