Originally Posted by Achilles
I don't want to see KotOR turn into Hitman or Thief but I do agree that adding more viable stealth options would be very cool indeed.
It shouldn't be that extreme, you still should be able to fight enemies normally without stealth. The Thief feeling as addition
to current gameplay would be very interesting as alternative way to solve quests and improve stealth's significance. And as long as the current combat system isn't completely changed so that you die in one round when facing one nameless thug, then I don't see why it shouldn't make it into the game.
Yes, stealth should be enhanced both in interacting with the area and more important in combat, atm stealth is just of decent use with only few actions like opening doors or setting mines, that has
to be improved in KOTOR III.